Objectives

 

The main business objective of the FFD project is to enable fashion development teams to unleash their full joint creativity potential in an open, online collaborative world of rich 3D virtual representations, where virtuality is very close to reality and time to production for a complete new collection is drastically reduced.

Virtual prototyping can significantly reduce the number of physical samples (from 5 to 2 or even 1 final proof sample). However, despite the fact that 3D Garment simulation, the core technology in Garment Virtual prototyping has been on offer by a number of commercial 3D CAD systems for the past 15 years, while research in this area has started since more than 20 years and is still on-going, its penetration and efficient use in the industry is still low due to the inherent complexity of simulating the behaviour of flexible materials (fabrics) as well as the realistic representation of the fit and appearance of virtually sewn pieces of fabrics (patterns) on virtual human models.

Online collaborative prototyping The use of collaborative prototyping platforms in garment design and prototyping is currently limited in the sharing of 2D design data and representations, in sharp contrast to the use of 3D collaborative design platforms in other industries (construction, engineering, aerospace, etc). FFD project therefore intends to contribute decisively to the solution of the main limiting factors inhibiting the penetration of Virtual Prototyping in the Fashion Sectors (fabric and garment manufacturing), as described above, largely related to speed, accuracy, collaboration and interoperability.

To meet the above challenge we will strive to achieve:

  • a drastic reduction in the time, cost and manual steps required for the production of virtual prototypes for new products (fabrics-garments). The time required for the development of an accurate visual representation of a new design idea should be reduced from day(s) to close to real time (for simple garments). This will be achieved by the exploitation of innovative massively parallel physical simulation methodologies starting from the fabric and ending with the dressing of a configurable avatar in close to real processing times, enabled by the use of multi-core computing clusters
  • the development of novel intelligent simulation techniques enabling a significant improvement of the resolution (detail) and accuracy of 3D virtual garment representations. Our goal is to offer for the first time not only a nice looking virtual garment, but a realistic representation equivalent in terms of information fidelity to a physical sample.
  • the development of an Open Collaboration Environment based on the principles of Semantic Service Oriented Architectures (SSOA). Accurate garment simulations will be available in much less time and cost and will be immediately accessible by all members of remotely located design actors (product managers, designers, pattern makers, buyers, marketing staff). Tackling the current CAD and PDM data interoperability issues in SSOA architecture will enable the seamless sharing of heterogeneous 2D and 3D design and prototyping data by all owners of existing commercial CAD/PLM systems in an open collaborative environment.